Due to an accident with their equipment, they soon lose their main cargo ship and instead inadvertently find the Ishimura (the planet cracker ship from the original graphic novel.) The ship is drifting silently in space, but the different ships in the magpie group decide that trying to scavenge the ship, or even salvage and sell it would be worth a great deal more than their lost cargo. The group disregard the restriction and try to finish filling their storage bays with all sorts or precious materials to sell for top dollar. The Plot: A group of freelance miners, known as magpies, find themselves in the restricted Aegis system. ![]() If you never played the game or read up on the wiki pages for the series, you could still make educated guesses as to what happened in between the two book entries. There are game details that would be helpful to this book, but it does have that feel of a sequel to the original graphic novel. Johnston, who had also written the dialogue for the game, has kept the universe rather cohesive from what I’ve read of it. This was much shorter to read than the first graphic novel of this series, and instead picks up in the middle of the events between the video game Dead Space. This entry was written by Antony Johnston and the art was done by Christopher Shy. ![]() Let’s delve once more into the Dead Space Universe with Dead Space: Salvage.
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